# Seve - 8041128715219ADDD0C-A5D5-48CA-BBB3-0AEF7... Channel: #contributor Source: https://discord.com/channels/1233487248129921135/1519804786428612809 Started: 2026-06-25T20:41:38.241000+00:00 Last activity: 2026-06-30T17:35:26.364000+00:00 ## Seve — 2026-06-25T20:41:37.692000+00:00 [attachment] Attachment: 80411287152__19ADDD0C-A5D5-48CA-BBB3-0AEF733FDC4C.mov — https://cdn.discordapp.com/attachments/1265314333764878387/1519804786034085918/80411287152__19ADDD0C-A5D5-48CA-BBB3-0AEF733FDC4C.mov?ex=6a569f01&is=6a554d81&hm=02ed1eb5a77085239887ccd58eb91dc9ee9a3208e2f5b56a19f09f24e614054b& ## Abse — 2026-06-25T20:42:29.223000+00:00 are we good for V2 > ## Abse — 2026-06-25T20:42:37.554000+00:00 will add few things more leds ## Seve — 2026-06-25T20:42:43.281000+00:00 Its amazing ## Seve — 2026-06-25T20:42:49.276000+00:00 Maybe less border spacing ## Abse — 2026-06-25T20:43:52.081000+00:00 can we order before open ? ## Abse — 2026-06-25T20:48:53.317000+00:00 <@757706909351411845> can we make it ? ## Seve — 2026-06-25T22:14:27.943000+00:00 yes it is possible to order new ones ## Seve — 2026-06-25T22:14:49.739000+00:00 but i'm wondering if we can make it even better too, do you think you could add a screen lol ## Seve — 2026-06-25T22:14:54.103000+00:00 and some buttons ## Seve — 2026-06-25T22:15:01.023000+00:00 perhaps something.... tetris like? ## Seve — 2026-06-25T22:15:23.528000+00:00 perhaps a way to plug in a battery ## Seve — 2026-06-25T22:16:02.385000+00:00 i'm thinking of how it can be more demo-able ## Seve — 2026-06-25T22:16:10.417000+00:00 screw the battery we can usb power it ## Seve — 2026-06-25T22:16:31.516000+00:00 maybe optional battery ## Abse — 2026-06-25T22:16:42.661000+00:00 interesting , I will start working on that ASAP , we ?can try to add a battery + USB options to power it ## Seve — 2026-06-25T22:37:44.164000+00:00 hell yea ## Seve — 2026-06-25T22:37:50.951000+00:00 yea i think a pico is hard to demo ## Seve — 2026-06-25T22:38:03.805000+00:00 i will hold up all your boards and show them off as a mostly-working pico ## Seve — 2026-06-25T22:38:14.966000+00:00 but it would be better if people could play mario or something ## Seve — 2026-06-25T22:38:51.814000+00:00 for mario you'd need 4 buttons on the left and four buttons on the right, and one or two buttons in the center (the start button) ## Seve — 2026-06-25T22:39:08.420000+00:00 also if you have a better you usually want to have an on/off toggle switch ## Seve — 2026-06-25T22:39:21.484000+00:00 i will design the 3d case as soon as you have something 🫡 ## Seve — 2026-06-25T22:39:23.247000+00:00 godspeed ## Seve — 2026-06-25T22:39:36.379000+00:00 we probably have like 3-4 days to make this lol ## Seve — 2026-06-25T22:40:07.455000+00:00 it can be a separate product, i will be sending an update to investors with your PICO 😉 ## Abse — 2026-06-26T16:49:08.961000+00:00 <@757706909351411845> https://github.com/tscircuit/copper-pour-solver/pull/55 ## Abse — 2026-06-26T17:41:04.763000+00:00 can I get a review ## Abse — 2026-06-26T17:41:07.591000+00:00 <@757706909351411845> ## Abse — 2026-06-26T18:38:25.830000+00:00 <@757706909351411845> ## Seve — 2026-06-26T20:54:05.306000+00:00 oop ## Seve — 2026-06-26T20:54:12.011000+00:00 oh i did it ## Abse — 2026-06-27T00:54:33.106000+00:00 <@757706909351411845> hay I'm heading to bed let me know if this is what you meant if not would love some comments to help https://github.com/tscircuit/core/pull/2512 ## Seve — 2026-06-27T00:55:29.349000+00:00 taking a look ## Seve — 2026-06-27T01:00:23.044000+00:00 this is interesting, i wonder if we should color traces based on global connectivity net key- i don't think it's wrong but it's interesting- maybe helpful Attachment: image.png — https://community.tscircuit.com/media/1520232292042412165 ## Seve — 2026-06-27T01:05:48.348000+00:00 this looks pretty good so far, i just wonder if we should have a new render phase to make it more clear what's happening ## Seve — 2026-06-27T01:06:05.026000+00:00 you have a lot of db insertions that are "uncontrolled" like they don't have a class ## Seve — 2026-06-27T01:06:26.957000+00:00 that's generally not good- it means that it's hard to control the lifecycle of that db element, the group has to manage the lifecycle ## Seve — 2026-06-27T01:09:02.498000+00:00 i'm doing some experiments but tacit approval ## Seve — 2026-06-27T01:09:58.351000+00:00 i would MAYBE consider taking one of these snapshots that changed and making sure DRC isn't dramatically different haha- our DRC is a hero if it's not breaking with this new configuration (good!) ## Seve — 2026-06-27T01:10:20.360000+00:00 this is what i asked codex: ``` i'd like you to refactor this PR https://github.com/tscircuit/core/pull/2512/files, i think that it's not a good idea for the Group class to essentially be doing insertions into the db for source_net and source_trace, it would be better to introduce a new renderphase called ConnectExposedSubcircuitNets that creates classes that can manage that in the "regular" render process. ``` ## Abse — 2026-06-29T17:50:29.996000+00:00 <@757706909351411845> can you check this https://github.com/tscircuit/footprinter/pull/669 ## Abse — 2026-06-29T17:51:05.728000+00:00 and do you think we should chagne the port assign to be cathode pin 1 on core ? ## Seve — 2026-06-29T20:47:08.779000+00:00 yea we need to match IPC convention ## Seve — 2026-06-29T20:47:45.981000+00:00 users should use `D1.pos` and `D1.neg` ## Seve — 2026-06-29T20:48:00.236000+00:00 or `D1.cathode` `D1.anode` etc. to avoid pin numbering issues ## Seve — 2026-06-29T20:48:06.357000+00:00 maybe that's just something we have to put into the skill ## Seve — 2026-06-29T20:48:48.284000+00:00 we could also possibly have some basic DRC checks for common gotchas, a pinAttribute for isCathode and isAnode, then we can just make sure they're not accidentally connected to a net with isPower or isGround (V5/GND are automatically marked in circuit json with is_power and is_ground iirc) ## Abse — 2026-06-30T15:27:09.524000+00:00 <@757706909351411845> ## Abse — 2026-06-30T15:27:32.657000+00:00 the game boy is almost done , do we need storage or not ## Seve — 2026-06-30T16:09:45.182000+00:00 I dont think so ## Seve — 2026-06-30T16:09:55.481000+00:00 No not for this version ## Seve — 2026-06-30T16:09:57.758000+00:00 Maybe later ## Abse — 2026-06-30T17:35:26.364000+00:00 ok